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A Nonprofit organization that provides underprivileged communities with access to Funtasia’s pioneering educational programs. Funtasia’s programs help foster the compassionate innovators of tomorrow.
POWERED BY FUNTASIA ENTERPRISE.
POWERED BY FUNTASIA ENTERPRISE.
POWERED BY FUNTASIA ENTERPRISE.
POWERED BY FUNTASIA ENTERPRISE.

Our mission is to provide youth and adults around the world with the tools they need to excel as healthy, fulfilled and contributed citizens.

The world is more interconnected than ever and at the same time it is becoming more divided and polarized. Access to quality education is not equally available to our youth, it’s a rare occurrence to find education that not only teaches academic content but also implements skills and virtues that support young people to find their own creative solutions.

Funtasia focuses on tackling their challenges, decision making, and becoming a contributing member to local and global communities.

Our mission is to provide youth and adults around the world with the tools they need to excel as healthy, fulfilled and contributed citizens.

The world is more interconnected than ever and at the same time it is becoming more divided and polarized. Access to quality education is not equally available to our youth, it’s a rare occurrence to find education that not only teaches academic content but also implements skills and virtues that support young people to find their own creative solutions.

Funtasia focuses on tackling their challenges, decision making, and becoming a contributing member to local and global communities.

One For Me,
One For You

Funtasia Impact is the Nonprofit Arm of Funtasia’s Enterprise. It is thanks to the paying members of Funtasia Enterprise that we are able to provide the same programs to those who cannot afford it. As a Nonprofit, we make these programs accessible to underserved communities.

WHAT IS A NONPROFIT?WHAT IS A SOCIAL ENTERPRISE?

Funtasia youth programs are deliberately curated and sequenced modules implemented over a few weeks, up to a year long.

Focused on equipping young people with skills that increase their quality of healthy living, they incorporate fundamental contemporary themes and challenges that affect young people’s mental, physical and social wellbeing, such as:          

• Bullying (skills and practices to create safe and supportive communities)          
• Living In Diverse Constantly Evolving Communities (communicating,             collaborating and appreciating across differences)          
• Healthy lifestyle (physical and mental health, connection with nature).          
• The ever changing job market  (21st century, problem solving and solution oriented mindset skills)


The goal is for young people to discover their inner and creative potential and to ignite the strengthening of transversal, relational and creative skills, such as: self-awareness, self-confidence and confidence in others, effective and empathic communication, deep listening and compassion, socio-emotional growth, resilience and agency, positive conflict management, tools to address and react to bullying, social and active citizenship.

Creative Workshops can last from one to several days and are organized either at the end of any educational program or as stand-alone events. They are collective experiences of creative learning and cultural exchange that can involve more than one hundred youth at once.

On these occasions, national and international artists and professionals are often involved to build an experiential project together with the youth, which is celebrated together with a wider audience in a final event.

Harnessing many years of research and experience training trainers on the ground, Funtasia Enterprise has now created its very own Adults Training program which is available both online and in person. Funtasia Impact makes these training available to underserved communities.

Through 4 levels, the training introduces educators and teachers to the pillars of the methodology as well as concrete tools to use in classrooms to achieve the goals they set out, through better engagement and greater inclusion of all learners. The training prepares to successfully implement  Funtasia programs, all the way to learning how to develop new curriculums from scratch.

During the recent years we have worked to digitize our programs. The livestream sessions ignite fascinating opportunities of human connection, using digital tools.

Why Funtasia Digital Exists:In response to COVID-19 Pandemic, children’s mental health has been severely impacted.
National Institute of Health, August 24, 2020

Students and parents expressing increased challenges in concentration, boredom, restlessness, nervousness and loneliness with traditional education programs. National Institute of Health, August 24, 2020

Parents surveyed have expressed high association with digital learning and punishment, lacking expression and socializing that exists in physical schools. Healthy Children Organization, October 23, 2020

Students need interactive, expressive and content-driven educational experiences to counter current education challenges. Healthy Children Organization, October 23, 2020

To get in more detail about how the methodology works check out Funtasia Enterprise.

"What I liked the most about Funtasia is to discover how amazing it is to feel free to express myself without feeling judged. I overcame my fears and made new friends whilst having a lot of fun!"

A.P., 12 years old

“If you don’t repeat the workshop, I’ll strike!”

C.T., 12 years old

"What I liked the most was to be able to express myself without being criticised."

P.C., 12 years old

"I learned how to overcome shyness and to relate to other people as I realized there was no reason to be ashamed!"

D.L., 11 years old

"I participated in the coding workshop at Funtasia and learned how to design a game. I chose the shapes and the sound I like for it!"

S.Q., 9 years old

Funtasia’s Educational Approach is global and built on universal values that meet the local and specific needs of each community.

FUNTASIA IMPACT CURRENTLY HAS PHYSICAL PRESENCE IN 24 CITIES AROUND THE WORLD AS WELL AS DIGITAL PRESENCE GLOBALLY.

To date we have impacted 11,291 youth ages 4-18 and involved over 1,500 adults into our programming globally.

USA
MEXICO
EGYPT
ITALY

FUNTASIA IMPACT CURRENTLY HAS PHYSICAL PRESENCE IN 19 CITIES AROUND THE WORLD AS WELL AS DIGITAL PRESENCE GLOBALLY.

To date we have impacted 11,291 youth ages 4-18 and involved over 1,500 adults into our programming globally.

USA
MEXICO
EGYPT
ITALY

Our shop is an offering to further support the Funtasia IMPACT Mission of fostering the creative innovators of tomorrow.

Both Funtasia Impact original and partner items will fully support our mission,
with 100% of proceeds benefiting the organization.

£ 50.00 GBP
FUNTASIA X JOSEFINA SMALL POUCH
Purchase
£ 300.00 GBP
FUNTASIA X JOSEFINA LARGE BLACK BAG
Purchase
£ 49.51 GBP
FUNTASIA X SPAZIO T-SHIRT “IDENTITY”
Purchase
SHOP ALL

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